quake-kube
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Access Server Console
When using this with custom maps it seems about 1/3rd of maps the client can't find the map but the server can, which puts the server in an unrecoverable bad state since nobody can join to issue rcon commands. Restarting the deployment causes you to lose the volume, and repeatedly killing just the server container in the pod puts me in an increasingly long CrashLoopBackoff.
It'd be great if I could exec
into the server container and just issue the command to change the map that way. Is that possible?
I suppose I could make a persistent volume for the maps as well, but I still think it would be valuable to be able to control the server directly.