x_ite
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For your review. I need help making the software aware of my node.
VariationalPhysicsModel provides an array of 6 float values to shaders to support morphing of my mathematical equations in my shader. Inner radius, Outer radius, number of leaves in phi and theta, and rotation in phi and theta (spherical coordinates), but the interface is general enough to be used for any array of 6 floats passed to the shader.
I’m stuck right now on getting my node recognized.
Thanks
My public tests are here:
https://github.com/coderextreme/x_ite/tree/main/public
The "particle" one should work ok. The "variational" one is a work in progress. Thanks!
John