crcdng
crcdng
it does not work with *null-safe* Flutter > Hi. The example from the README works fine for me on Flutter 2.2.3 and the latest plugin. > @i3games , does the...
> Can you share the correct example? ``` import 'package:arkit_plugin/arkit_node.dart'; import 'package:arkit_plugin/geometries/arkit_sphere.dart'; import 'package:arkit_plugin/widget/arkit_scene_view.dart'; import 'package:flutter/material.dart'; import 'package:vector_math/vector_math_64.dart'; void main() { runApp(MyApp()); } class MyApp extends StatefulWidget { @override _MyAppState...
Just a remark: > ```json > "browserslist": "last 2 Chrome versions", > "alias": { > "@airgap/beacon-sdk": "./node_modules/@airgap/beacon-sdk/dist/esm/index.js", > "@taquito/beacon-wallet": "./node_modules/@taquito/beacon-wallet/dist/taquito-beacon-wallet.es5.js", > "@taquito/signer": "./node_modules/@taquito/signer/dist/taquito-signer.es5.js", > "@taquito/taquito": "./node_modules/@taquito/taquito/dist/taquito.es5.js" > } > ```...
here is a quickly hacked together update for ``, each line marked `#OLD` is to be replaced by the line below it. ```javascript AFRAME.registerPrimitive('a-ocean', { defaultComponents: { ocean: {}, rotation:...
I don't see open PRs, it is currently in branch geometry not in master, right? Sorry I have missed the conversation. I just downloaded both master (commit https://github.com/n5ro/aframe-extras/commit/afcebe83edfe9bcbda0dcf055ff399f34d8f2a5f), and branch...
> > Feel free to read the commented code in each index file for details. I am trying to replace Three.Geometry which has been deleted from threejs with BufferGeometry. I...
> How did you come up with the list of changes that needed to be made? How did you identify what needed to be changed? Surely not from memory? I'm...
> Unfortunately AFrame 1.2.0 fixes some breaking WebXR issues which is forcing people to update to it. True. I am quite happy with 1.2.0, it's just that every component who...
> Using the Ammo mode fixed the issue and is a good work around. Can you elaborate a bit about Ammo mode?
> True. I am quite happy with 1.2.0, it's just that every component who touches the removed three.js Geometry object and other parts of the API has stopped working. I...