gdx-vfx
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Missleading method names after refactor in sources
Some methods has been renamed in 0.5: https://github.com/crashinvaders/gdx-vfx/blob/4d694a0090f04dfa36348b0dbeba34e81c6753f7/CHANGES.md#050
-
VfxManager
's#beginCapture()
/#endCapture()
have been renamed to#beginInputCapture()
/#endInputCapture()
.
But there is a couple of references to the old ones (I've checked only endCapture
), e.g.:
- https://github.com/crashinvaders/gdx-vfx/blob/6ef5f92b17e1d0b9827b69596234dde119df80c4/gdx-vfx/core/src/com/crashinvaders/vfx/VfxManager.java#L266
- https://github.com/crashinvaders/gdx-vfx/blob/6ef5f92b17e1d0b9827b69596234dde119df80c4/gdx-vfx/core/src/com/crashinvaders/vfx/VfxManager.java#L313
- https://github.com/crashinvaders/gdx-vfx/blob/6ef5f92b17e1d0b9827b69596234dde119df80c4/gdx-vfx/core/src/com/crashinvaders/vfx/VfxManager.java#L324
- https://github.com/crashinvaders/gdx-vfx/blob/6ef5f92b17e1d0b9827b69596234dde119df80c4/gdx-vfx/core/src/com/crashinvaders/vfx/VfxManager.java#L335
A nice find, thanks! Will fix it for the next version.