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[Bug] Sphere

Open h4sard opened this issue 7 years ago • 0 comments

Hi,

I really enjoy working with HammerPatch so thanks for releasing it.

However I noticed/thought about 3 things:

1- If you create a sphere with the building tool, it will always end up being removed on the next reload with the error: "1 solid(s) were not loaded due to errors on the file. Would like to re-save your map with the invalid solids removed" (while the unpatched hammer can load it just fine) which is kinda a pain to deal with, so I don't know if you could look into it but would be cool to get it fixed !

2- While the v1 and v2 release loaded my maps pretty fast, the v3 take an incredibly long amount of time to load it (maybe not on small map but my maps are kinda huge and it take really long)

3- I was asking myself since you fixed the vertices on save/reload would it be possible to also fix the way hammer handle these while mapping, like when you rotate some building the vertices get fucked up so then the hammer patch itself became pointless in this situation.

(I'm mapping with the CS:S Hammer in case it matter)

That's about it, even if you don't fix it (I hope you do) Thanks for making this HammerPatch.

h4sard avatar Jan 24 '18 14:01 h4sard