MonoGame.Extended
MonoGame.Extended copied to clipboard
Collision grouping
If my game has some trees and a couple of boundaries then I don't want these to check for collisions on each other.
In the current CollisionComponent, it is not possible to specify this
Hello @janfokke,
Collisions will definitely need to be revisited all together.
I already did some performance upgrades and added layers in my own fork https://github.com/janfokke/MonoGame.Extended/tree/collisionLocal