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Support for reading Xbox ZIPs from Source Engine PS3/360 Games

Open Fancy2209 opened this issue 5 months ago • 3 comments

Describe the Bug

Image VPKEdit cannot properly read the files from update/zip0.ps3.zip from a fully updated digital version of portal 2 for the PS3, instead throwing a lot of junk when a file is attempted to be read

To Reproduce

  1. Open the Xbox ZIP file update/zip0.ps3.zip from the updates of Portal 2 for the PS3

VPKEdit Version

v4.4.2

Operating System

EndeavourOS Linux

Fancy2209 avatar Jul 06 '25 15:07 Fancy2209

I am sorry, I misread the readme and got confuzed because Xbox Zip (PS3/Xbox 360 Source ZIP Files) and XZP (OG Xbox HL2 Xbox ZiP Files) are 2 different things for 2 different versions of source engine, this would've been better as a feature request if I read the Reamde right, I am sorry. This file in particular also showed itself as "XZP3", which made me more confused Image

Fancy2209 avatar Jul 06 '25 15:07 Fancy2209

This is planned, I'll just change the label

craftablescience avatar Jul 06 '25 19:07 craftablescience

Thanks, I'll update the title then

Fancy2209 avatar Jul 06 '25 21:07 Fancy2209

This is implemented, some files are still stored in the preload header and it can't parse XZP3 yet but it's Good Enough™ for now. Reading XZP3/preload and writing XZP2/XZP3/preload will be a separate issue

craftablescience avatar Nov 25 '25 13:11 craftablescience