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Support for previewing model animations

Open BreakinBenny opened this issue 1 year ago • 4 comments

Describe Your Suggestion

Currently, VPKEdit does not let us view model animations whereas HLMV++ does. This is best demonstrated when you load up a .MDL file without .VTX files, which gives us the Error placeholder instead of drawing a skeleton and a list of animations.

But maybe that's not really the point of this application…?

BreakinBenny avatar Jun 27 '24 17:06 BreakinBenny

I haven't added animation parsing to the MDL parser yet, so when I do I'll add that functionality to VPKEdit. Interesting to see VTX files aren't required, I didn't know that was a thing

craftablescience avatar Jun 27 '24 18:06 craftablescience

I haven't added animation parsing to the MDL parser yet, so when I do I'll add that functionality to VPKEdit. Interesting to see VTX files aren't required, I didn't know that was a thing

Yes, well for starters the stock HLMVs (including SFM's which I just tested, I'm sure it's the same with CS:GO's SDK) refuse to load models that lack vertices.

BreakinBenny avatar Jun 27 '24 20:06 BreakinBenny

I think I am going to keep VTX files as a requirement, all Valve official models require them and I've never seen a use for a model without them

craftablescience avatar Jun 27 '24 21:06 craftablescience

Kinda expected that, and HLMV++ already allows viewing models with skeleton animations, with or without vertices.

BreakinBenny avatar Jun 27 '24 21:06 BreakinBenny