usdtweak
usdtweak copied to clipboard
Universal Scene Description standalone editor
Hi, usdtweak compiles and runs with top of tree USD dev branch, with this tweak. Maybe it'd be possible to do something like this guarded on a version check or...
 **OpenUSD/pxr/imaging/glf/diagnostic.cpp -- GL error: invalid operation, reported from void pxrInternal_v0_24__pxrReserved__::GlfDrawTarget::Bind()**  **diagnostic.cpp -- GL error: invalid enum, reported from pxrInternal_v0_24__pxrReserved__::HgiGL_ScopedStateHolder::~HgiGL_ScopedStateHolder() Runtime Error: in HgiGLPostPendingGLErrors at line 91 of /home/dwdtec/workspace/OpenUSD/pxr/imaging/hgiGL/diagnostic.cpp...
Not really sure how to fix this, build instructions seem pretty straightforward, but I am new to compiling from src. ``` \usdtweak\src\UsdHelpers.cpp(10): error C2672: 'std::isdigit': no matching overloaded function found...
Hi, to make it properly run on my Mac I had to do the following first: install_name_tool -add_rpath /Applications/Xcode.app/Contents/Developer/Library/Frameworks/ ./usdtweak.app/Contents/MacOS/usdtweak Without it, the application reports the following problem: dyld[68748]: Library...
I'm getting a black viewport running on Linux. Initially, I found that pxr/garch doesn't support EGL, and can't capture the context on wayland. But forcing to run under XWayland, I...
added .bmp and a 1280*640 version in both jpg and bmp