Carles Pastor Badosa
Carles Pastor Badosa
@allanday I do. I've made some changes following the suggestions in the gist and sent a pull request.
@allanday I cleaned up my electron tutorial a bit: https://github.com/cpba/flatpak-manifests/blob/master/doc-drafts/electron-tutorial.md If you think it's something that would work as a guide I'll try to fix it up a bit more...
> It would be good to host the example app somewhere more official, perhaps under flatpak. @allanday I've made a barebones electron app with some flatpak branding to use with...
I'm still a bit uneasy about the electron guide. It could scare off electron devs and make them dismiss flatpak as being unnecessarily complex, more so if their build system...
I agree, it's why I wrote the guide using flatpak-builder. But I'm thinking promoting flapak itself may be more important than promoting flathub. From the point of view of an...
I didn't manage to build the electron sample app using electron-forge, I've opened [an issue](https://github.com/electron-userland/electron-forge/issues/500). This may very well just be me doing something wrong, but I can't write anything...
Update on this, the electron-forge method does work and is very straightforward, a properly configured electron-forge project can be built as a single file flatpak bundle with a single command,...
I think we should land it as is.
I think in your case all the widgets are the proper size, the window is just too small. The game screen not resizing with the window should maybe be filed...
> Perhaps a quick fix is to check if the props page value > 0 then only set it to 0? Yes, that would work. I think it'd still fire...