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WiscKey is a highly SSD optimized key-value storage based on LevelDB.

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先使用fillrandom储存。然后使用use_existing_db=1 ,读取的时候 能找到的key实在是太少了。这问题出在哪里呢? wisckey 跟 leveldb 都是同样得benchmarks。 ./db_bench --benchmarks="readrandom" --use_existing_db=1 --db=... --value_size=4096 --num=1305619 wisckey > readrandom : 1.983 micros/op; (33780 of 1305619 found) leveldb > readrandom : 2.899 micros/op; (826262...

运行db_bench出现下面的结果 ``` db_bench: /mnt/b/Project/Clion/wisckey/db/vlog_fetcher.cc:15: leveldb::Status leveldb::vlog::Parse(leveldb::Slice*, std::string*): Assertion `(*r)[0] == kTypeValue' failed. ``` 发现是parse某个数据的type不对 ```c++ inline Status Parse(Slice* r, std::string* value) { Slice k, v; assert((*r)[0] == kTypeValue); r->remove_prefix(1); if...