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SeeThroughEffect for 2D (Unlit) Sprites?

Open Nesh108 opened this issue 8 years ago • 1 comments

Hey @coty-crg,

Good stuff with this! Really sweet, even the performance seemed pretty good on my side. I was wondering, are you planning to implement the effect for 2D (unlit) sprites as well?

I am asking because I noticed this doesn't work if the object is behind sprites, while it works smoothly for any other 3D object.

Cheers and good job again!

Nesh108 avatar Aug 21 '17 08:08 Nesh108

I'll look into it, but I only made it for 3d so no promises


From: Nesh108 [email protected] Sent: Monday, August 21, 2017 1:34:46 AM To: coty-crg/SeeThroughEffect Cc: Coty Getzelman; Mention Subject: [coty-crg/SeeThroughEffect] SeeThroughEffect for 2D (Unlit) Sprites? (#1)

Hey @coty-crghttps://github.com/coty-crg,

Good stuff with this! Really sweet, even the performance seemed pretty good on my side. I was wondering, are you planning to implement the effect for 2D (unlit) sprites as well?

I am asking because I noticed this doesn't work if the object is behind sprites, while it works smoothly for any other 3D object.

Cheers and good job again!

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHubhttps://github.com/coty-crg/SeeThroughEffect/issues/1, or mute the threadhttps://github.com/notifications/unsubscribe-auth/ADxnLWgieCegZQzeaFO85dSxy4Bb816Uks5saUEmgaJpZM4O9Cas.

coty-crg avatar Aug 29 '17 14:08 coty-crg