cornerstone3D
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[Feature Request] How to store the large amount of scalarData data in segmentation? Or how to echo segmentation
What feature or change would you like to see made?
How to store the large amount of scalarData data in segmentation? Or how to echo segmentation
Why should we prioritize this feature?
How to store the large amount of scalarData data in segmentation? Or how to echo segmentation
Can you explain in more detail?