cornerstone3D
cornerstone3D copied to clipboard
OrientationAxis.ACQUISITION doesn't work for initial load
If one sets the OrientationAxis.ACQUISITION as the initial orientation, then it fails to load because the volume actor isn't set at the initial load time early enough to compute the actual orientation.
Yeah I noticed that and I have a fixed locally. I'll push it
thanks @sedghi. Did you have the chance to push the fix?
It is pushed, can you check again?
I was able tot test it and seems to be working fine. Thanks @sedghi.