Dominik Winkelbauer

Results 157 comments of Dominik Winkelbauer

Hey @Daa98 have you tried importing the object via `load_blend`? I am not sure whether this will also load the physics sim, probably not. Alternatively, you could also run the...

I dont understand your question. Could you please provide a minimal code example and describe what output you would like.

Hey @Bainily028, the easiest way to achieve that is by splitting the object into multiple separate objects. Then you will get masks for each of them. Maybe you can first...

One thing you could try is to use a common parent object and let that act as a compound rigid body. This should look something like: ```python parent_obj = bproc.object.create_empty("parent")...

BlenderProcHelper result for run 616: Done with: [`amass_human_poses_python 30s`, `auto_shading_python 9s`, `basic_python 15s`, `blenderkit_python 20s`, `bop_object_on_surface_sampling_python 100s`, `bop_object_physics_positioning_python 129s`, `bop_object_pose_sampling_python 108s`, `bop_scene_replication_python 181s`, `camera_depth_of_field_python 19s`, `camera_object_pose_python 22s`, `camera_random_trajectories_python 60s`, `camera_sampling_python...

Hey @johan-apes thanks for checking the PR! Regarding your observations: 1. That is correct. Currently every collection that is not linked to any other collection will be linked to the...

Hi @johan-apes, thanks for the explanation. If the other toggles are not preserved, I think there is not really something we can do, as this is then more of a...