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Is the UI toggle simulation controls actually used? (Spec 2)
The toggle simulation controls in the UI complicates the implementation logic in the current version:
- This spec widget is always "opened". It only changes its visible state.
- When a project is closed, the input values inside this widget should be cleaned, without destroying the window.
- If destroyed, rebuilding this specific widget inside its spec container is another complication.
- When the controls are specifically hidden by the user (without closing the project), the state of the inputs should be preserved.
Is there a use case or specific need in the toggle simulation controls (show/hide) feature?
This feature is not required and can be deleted in a next release when everything is migrated to Spec 2