Vitals
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Mitigating lag/Disabling with an active fullscreen application
Has this issue been covered in the Wiki?
- [X] I have read the Wiki and my issue is not covered.
Is there an existing issue reported already?
- [X] I have searched the existing issues, it does not exist.
Describe the new feature you would like
I searched around in the issues for others with general performance issues, but currently, I suffer very regular frametime spikes/lag (in games most noticeably) with Vitals enabled. I've tried changing the rate it polls at, but it just changes when the spikes happen, and not if. I also tried disabling "extraneous" sensors, but even with just CPU usage/RAM usage, I encountered the same spikes. I'm unsure if it's possible, but is there a way to detect if a fullscreen application is running and pause Vitals? Not sure what info is necessary or helpful, but I have Vitals installed via Flatpak. I've attached my system details report too in case it's helpful. Thanks in advance!
Hardware Information:
- Hardware Model: NZXT N7 B550
- Memory: 32.0 GiB
- Processor: AMD Ryzen™ 7 5800X × 16
- Graphics: NVIDIA GeForce RTX™ 3080
- Disk Capacity: 17.0 TB
Software Information:
- Firmware Version: P2.80
- OS Name: Fedora Linux 39 (Thirty Nine)
- OS Build: (null)
- OS Type: 64-bit
- GNOME Version: 45.1
- Windowing System: Wayland
- Kernel Version: Linux 6.5.11-300.fc39.x86_64