sym_merged
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[⚠️ Warning] Beware of super messy code!
It looks like this repo got quite a lot of stars, thanks everyone! But I need to mention that it is quite messy and very far from optimal, so beware of the messy code.
- This uses
affine_bg
to get unique cell id, but now there's better way to do this with Butano. Check thedynamic_regular_bg
example and this demo I made - I didn't know how to structure my code the time I was working on this one. Like, it's full of if~else checks, updating game variables from everywhere etc. If I decide to make this a full game someday, I have to rewrite it from scratch at this point.
Originally posted by @copyrat90 in https://github.com/copyrat90/sym_merged/discussions/4