sm64coopdx
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A fork of https://github.com/djoslin0/sm64ex-coop with more features, customizability and power to the Lua API.
Technically, they do, however not to what you would expect. Mods with a backslash as the first character currently sit at the last spot they can possibly be in. A...
The title, pretty clear. Edit: While this would be more complicated to add, a way to also mute players only for yourself would be neat.
### Bug description While entering text into the chat box, writing characters which require the `[AltGr]` modifier key has the side-effects of triggering `[LCtrl]` combinations in `djui_inputbox_on_key_down()`. It might trigger...
When rendering hud elements using screenWidth, the value's are wrong for both 0 and `djui_hud_get_screen_width` The former, the value being wrong for 0, I do know the cause of. In...
probably related to this: [sm64pc#523](https://github.com/sm64pc/sm64ex/issues/523)
I use a gamecube controller with an adapter, and normally I use a third party controller emulation program with co-op. But, SM64DX will not recognize the program as a controller,...
Kind of surprised this isn't already a thing and I can only assume it isn't so due to some technical limitation I don't know about. Hopefully it can be accomodated!...
There are two issues with DirectX that do not happen with OpenGL one, the tab feature on the chat that mentions players, can only mention one player, and not everyone...
This PR adds: - A new function to the window manager API, `bool (*has_focus)(void)` that checks if the window actively has focus (specifically checks for Keyboard Input on SDL) -...
**6 New Themes for Coop Deluxe** - Blue - Purple - Red - Transgender - Wario - Luigi