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Yuri Slave Problems

Open tommodog opened this issue 3 years ago • 0 comments

  1. Yuri slaves have a static sprite superimposed on them
  2. Selecting a Slave crashes the game to Desktop; Message Displayed: Platform is Windows Engine version is release-20200503 Using SDL 2 with OpenGL (Modern) renderer Desktop resolution: 4096x2160 No custom resolution provided, using desktop resolution Using resolution: 4096x2160 Using window scale 3.00 OpenGL version: 3.2.0 NVIDIA 456.71 Using default sound device Internal mods: yr: Red Alert 2 Yuri's Revenge (release-20200503) all: All mods (release-20200503) cnc: Tiberian Dawn (release-20200503) d2k: Dune 2000 (release-20200503) modcontent: Mod Content Manager (release-20200503) ra: Red Alert (release-20200503) ts: Tiberian Sun (release-20200503) External mods: ca-0.71: Combined Arms (0.71) cnc-playtest-20210131: Tiberian Dawn (playtest-20210131) d2k-playtest-20210131: Dune 2000 (playtest-20210131) ra-playtest-20210131: Red Alert (playtest-20210131) rv-playtest-20200805: Red Alert 2: Romanov's Vengeance (playtest-20200805) sp-SP-Playtest-20200919: Shattered Paradise (SP-Playtest-20200919) yr-release-20200503: Red Alert 2 Yuri's Revenge (release-20200503) Loading mod: yr Failed to initialize hardware cursors. Falling back to software cursors. Error was: Failed to create hardware cursor deploy - Failed to create cursor: CreateIconIndirect(): The parameter is incorrect.

[2021-03-23T20:51:21] Game started Exception of type System.InvalidOperationException: Actor world does not have trait of type OpenRA.Mods.Common.Traits.ResourceRenderer at OpenRA.TraitDictionary.TraitContainer1.Get(Actor actor) at OpenRA.Mods.Common.Traits.Harvester.HarvestOrderTargeter.CanTarget(Actor self, Target target, List1 othersAtTarget, TargetModifiers& modifiers, String& cursor) at OpenRA.Orders.UnitOrderGenerator.OrderForUnit(Actor self, Target target, List1 actorsAt, CPos xy, MouseInput mi) at OpenRA.Orders.UnitOrderGenerator.<>c__DisplayClass6_0.<GetCursor>b__0(Actor a) at System.Linq.Enumerable.WhereSelectEnumerableIterator2.MoveNext() at System.Linq.Enumerable.WhereEnumerableIterator1.MoveNext() at OpenRA.Exts.CompareBy[T,U](IEnumerable1 ts, Func2 selector, Int32 modifier, Boolean throws) at OpenRA.Orders.UnitOrderGenerator.GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) at OpenRA.Mods.Common.Widgets.WorldInteractionControllerWidget.<>c__DisplayClass17_0.<GetCursor>b__0() at OpenRA.Sync.RunUnsynced[T](Boolean checkSyncHash, World world, Func1 fn) at OpenRA.Mods.Common.Widgets.WorldInteractionControllerWidget.GetCursor(int2 screenPos) at OpenRA.Widgets.Widget.GetCursorOuter(int2 pos) at OpenRA.Widgets.Widget.GetCursorOuter(int2 pos) at OpenRA.Widgets.Widget.GetCursorOuter(int2 pos) at OpenRA.Widgets.Widget.GetCursorOuter(int2 pos) at OpenRA.Game.RenderTick() at OpenRA.Game.Loop() at OpenRA.Game.Run() at OpenRA.Game.InitializeAndRun(String[] args) at OpenRA.Program.Main(String[] args)


OpenRA has encountered a fatal error.

  • Log Files are available in Documents\OpenRA\Logs
  • FAQ is available at https://github.com/OpenRA/OpenRA/wiki/FAQ

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tommodog avatar Mar 23 '21 21:03 tommodog