conormackeigan

Results 7 issues of conormackeigan

Momentum seems to be mirrored (eg. after sliding off a slope, the momentum ends up pushing the player back up the slope). Gets particularly strange if done on the large...

Game inputs are still registered with input etc menus are open, resulting in some strange bugs when returning to the game. Preventing game input from registering while any menus are...

bug

A time attack (score-based) single player and 2P mode would be easy to implement and great to have. AFAIK most hardcore competitive players (money matches etc) occur in time attack...

enhancement

There are various parameters in the classic games that are dependent on the game's difficulty mode (hang time, flash time, rising speed etc). @omenking Can you or @Skytrias work out...

enhancement

Panels should spend one frame at their ground position, one frame in landing state, then trigger a clear if there is a match. Chains result in more than one frame...

bug
enhancement

A playfield in Tetris Attack always spawns with 30 panels (half - one row), allowing them to always be levelled into a rectangle

enhancement

Force-rise goes a bit fast, and there isn't a delay between new rows such as in the classic games.

enhancement