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A Sass compiler written purely in Rust

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Hi! I would like to be able to specify fake module "load path", which just uses in-memory `&str`. My use case is generating syntax highlighting CSS via syntect and then...

Hi @connorskees, I'm a core member of the frontend framework [Seed](https://seed-rs.org/). I'm looking for a SASS library that I can integrate into Seed projects and yours looks like a good...

Hey, once again I am very pleased with how far this project has come! Keep up the good work. I wanted to suggest an API improvement to `grass::from_path`. There are...

I want to give a try to reduce size of `Color`. Currently, ``` error: size: Size { raw: 216 } --> src/color/mod.rs:32:1 | 32 | / pub(crate) struct Color {...

We could add self profiling to grass to find out which part of compilation takes the most time. [measureme](https://github.com/rust-lang/measureme) from rust (also used by boa) would be an interesting option....

Most of the template engines doesn't support css/sass files. Would be great if there was `include_sass_str!("./style.sass")` and `include_sass_bytes!("./sytle.sass")` so that we can easily embed the compiled version of the file...

Hey, I recently came across this project through [denosass](https://github.com/hironichu/denosass) and I think it's great. I would like to use grass in combination with [ESBuild](https://esbuild.github.io/). But for that I would need...

For more context refer to https://developer.mozilla.org/en-US/docs/Web/Security/Subresource_Integrity

This bumps all dependencies to the latest version and bumps MSRV to 1.70

I really like your grass project, I have previously used this library for some of my command line tools that deal with scss, with good results. In my recent project,...