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Cross-platform compute shader engine

wgpu-compute-toy

This is the compute shader engine for https://compute.toys

As well as running on the web via WebAssembly and WebGPU, it can run natively using standard desktop graphics APIs like Vulkan and DirectX.

Native

cargo run examples/davidar/buddhabrot.wgsl

screenshot

Web

See https://github.com/compute-toys/compute.toys