AssettoServer
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A bit of QOL stuff
- GDPR Mode: Somewhat anonymize player IPs in any outputs
- Added junction sides check: e.g. cars won't drive into each other on a lane change anymore
- Added
RequireExplicitAssignmentAttributefor commands; /whois uses this - Added EventHandler for SectorSplits
- Added switch for verbose logging
- Added error message for when time multiplier is 0 when trying to use dynamic traffic density
- Fixed automatic MaxAiTargetCount to support AI=Auto
- MandatorySecurityLevel anti-headache fix
please squash :)