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GhPython mesh artist issues with color handling
The GH python mesh artist makes too many assumptions about color handling, specifically, there are (at least two issues):
- If a color is specified, it is converted to
rgb255
when creating the object, which discards the alpha value of the color. This could be fixed by changing allrgb255
instances torgba255
- It seems impossible to not define a color and get Rhino's default color. This might actually be intentional, but it's a bit of a questionable default behavior.