TelloForUnity
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Modify TelloVideoDecoder.dll to have the networking side of things within Unity
I intend to eventually attempt using multiple Tellos by using the C# equivalent of the instructions provided here https://medium.com/@henrymound/adventures-with-dji-ryze-tello-controlling-a-tello-swarm-1bce7d4e045d But I definitely will get stuck with the video feed, as the c++ side of things is beyond my current skill-set. Will it be possible to replicate the implementation used in TelloLib
If you recommend any other alternatives, I can explore those as well.
Thank you so much for this project it has been of great help