The first update on August 15th caused all the if judgments of the plugins to only output true.
Expected Behavior
The if judgment node of the plugin works normally.
Actual Behavior
For all plugins, the if judgment only outputs true. Changing the boolean value has no effect at all.
Steps to Reproduce
Specific version:ab4dd19b913be95dc7f1a8080cd49aa940345c96
As shown in the figure, when it starts running,it should output the box generated by the lower node. However,in fact, it outputs the bottle generated by the upper node.
I tested many if nodes and they are all like this.
When I use the version before August 15th, it is normal. So I am sure that there is a problem with the update here.
Debug Logs
(The log shows no abnormalities)
Other
win11 python3.11 cuda12.1 torch2.3.0
In addition, there is another request. When fixing this, can those nodes that do not meet the judgment conditions not run? Because these unnecessary calculations can sometimes be extremely time-consuming.
Please file the issue in the custom node repo. Thanks!
Thank you very much, it is now available for normal use!
Also, may I ask where the custom node repository is located? I only found the frontend repository:
Thank you very much, it is now available for normal use! Also, may I ask where the custom node repository is located? I only found the frontend repository:
The badge shows that that node is belongs to Crytools. https://github.com/ThisKwasior/CryTools
Oh, thank you for the reminder
