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Feature request: configure middle click to toggle input/widget

Open rjgoif opened this issue 1 year ago • 2 comments

Many of the most useful custom nodes have a huge number of widgets, inputs, and outputs.

Converting widgets to inputs has 2 rate limiting steps right now: finding the widget, then finding it again in the text list dropdown of widgets.

Instead, why not just have an option to middle click (or double middle click) on an widget to quick-convert it to an input and back again?

Alternatively, right clicking on a widget could have an option near the top of the dropdown "Convert this widget (NAME) to input." and likewise for the inputs to be converted back to widgets.

This would massively streamline complex workflow builds.

rjgoif avatar Feb 25 '24 02:02 rjgoif

I can understand the issue. But a more general fix would be much better. Node could look like this in Blender3D: grafik The input socket and widget is displayed all the time, but the widget disappears, as soon the input socket gets connected.

MoonMoon82 avatar Mar 02 '24 13:03 MoonMoon82

Really wish someone would do that. We convert inputs all the time in a complex workflow. It would make life so much easier.

diodiogod avatar Jun 21 '24 14:06 diodiogod