colyseus-defold
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⚔ Colyseus SDK for Defold Engine
Versioning / How to import on game.project
It is recommended to use the branch corresponding to the version number you're interested in using, to ensure your project is going to receive the updates without breaking changes.
NOT RECOMMENDED, using the master
branch is not recommended. whenever a
new major version of Colyseus is released, your project will break unless you
upgrade the server as well.
https://github.com/colyseus/colyseus-defold/archive/master.zip
RECOMMENDED: it is recommended to use either the fixed version number (e.g. 0.x.x
)
See Releases for the full versions list.
https://github.com/colyseus/colyseus-defold/archive/0.14.0.zip
We also provide a branch with the major version number, if you'd like to keep receiving updates for a particular version:
https://github.com/colyseus/colyseus-defold/archive/0.14.zip
Description | Status |
---|---|
Master Branch Build Status |
Test suite
This project uses deftest for testing, the assertion functions are documented by @britzl here: https://github.com/britzl/deftest#custom-asserts
Contributors
Big thanks to Björn Ritzl. Without his efforts on the WebSocket library this client wouldn't exist.
License
MIT