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`GalaEngine::TileLayer`: Crash when `tiles` size is too small.

Open colleen05 opened this issue 2 years ago • 0 comments

Current Behaviour A crash will occur on GalaEngine::TileLayer::Render() if the tiles member is less than widthxheight.

Expected Behaviour Tile rendering should stop once it reaches the limit of the tiles member.

colleen05 avatar May 22 '23 00:05 colleen05