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Scaling does not work

Open fxdave opened this issue 3 years ago • 0 comments

Try the example with native_pixels_per_point= 2.0 The mouse input scales, but the graphics and the window does not.

I tried setting glfw.window_hint(glfw::WindowHint::ScaleToMonitor(true));. But it only extended the window size leaving the content unscaled.

fxdave avatar Nov 28 '22 01:11 fxdave