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Cuboids

Open Froggy618157725 opened this issue 1 year ago • 6 comments

Adding Cuboid Utility objects. They can have each face adjusted independently by the scaling gizmo.

Froggy618157725 avatar Sep 09 '24 09:09 Froggy618157725

Gonna wait with reviewing this until #36 is merged

cohaereo avatar Nov 08 '24 20:11 cohaereo

@Froggy618157725 please rebase

cohaereo avatar Nov 10 '24 16:11 cohaereo

The adjustments in "Add bidirectional scaling to the Gizmo" don't currently always work right. They're sometimes reversed. I haven't looked too much into that yet.

Froggy618157725 avatar Nov 11 '24 06:11 Froggy618157725

@Froggy618157725 scaling the cuboid using the gizmo doesn't play well with rotation https://github.com/user-attachments/assets/33fbfa0f-ed40-4bf7-b5f5-cb51ef8dc624

cohaereo avatar Nov 12 '24 20:11 cohaereo

@Froggy618157725 scaling the cuboid using the gizmo doesn't play well with rotation https://github.com/user-attachments/assets/33fbfa0f-ed40-4bf7-b5f5-cb51ef8dc624

Yeah :/ Probably grabbing the wrong matrix somewhere. Consequences of duck taping together 3 gizmos and pretending it's fine XD It'll probably come down to a matrix multiply somewhere. Yay reference frames

Froggy618157725 avatar Nov 12 '24 20:11 Froggy618157725

@Froggy618157725 if you disable rotation on the cuboid's transform then we can merge this so you can figure out the rotation issue later. Or not, it's up to you : )

cohaereo avatar Nov 13 '24 19:11 cohaereo