A-Vim-Story
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A ncurses based game for learning Vi/Vim.
Some levels require the game to tell them about how to go about solving it, like the level on 'line endings'. A message would be really nice for that. It...
- This would remove all the effort and bugs of implementing Vim from scratch. - The only work to do would be to create maps and add/remove key filters.
In the level where user has to learn about the line endings, when the user is on x=100 and he goes up to a line which is at x=90, he...
The key messages just show that a key is unlocked. Add messages describing the keys and how to use them.
Play a nice little sound when a player advances a level, grabs a gem, acquires a key, etc.
- [ ] Add detailed documentation for datatypes - [ ] Add detailed documentation for functions - [ ] Add comments for each item in `struct`s - [ ] Fix...