John Carlson
John Carlson
Here’s the code to convert DOM to Clojure: https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/node/ClojureSerializer.js I also have code which converts JSON to DOM: https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/node/X3DJSONLD.js Maybe this could be made to work with ClojureScript? I don’t...
Here's the script. Apparently, I am blind? I've got external scripts. This is right when I load the file, and it's related to the resolution. when I set resolution 114,...
If I get to it, I'll look at the evaluated JavaScript. This is non-pressing as 113x113 looks okay. John On Wed, Sep 11, 2024 at 7:59 AM Holger Seelig ***@***.***>...
What I can do is put a flag in such that initialize()'s body is only called once. Hmm! John On Wed, Sep 11, 2024 at 8:36 AM John Carlson ***@***.***>...
I dislike not being able to debug on my own, but I also enjoy the back and forth. I'm now getting this: avaScript Error in Script 'OrbitScript', in function 'initialize'...
This code also errored out. I recall messing with this code until I got something to work. I want one transaction on assigning SF fields in coordinates and coordIndex, in...
Oh, duh! Sorry! On Thu, Sep 12, 2024 at 4:57 AM Holger Seelig ***@***.***> wrote: > You do var cis = MFInt32(); but there's a missing new, better do always...
Okay, I got it to work with resolution 200. YAY. There was a tricky part where SFInt32 was not defined until I used X3D.SFInt32. Thanks for your gracious help! ```js...
I’ll try again. Remember it’s only for initialization. Waiting for 1000x1000 to load takes some time, but it currently works! And very responsive interactively, mainly due to using shaders to...
Well, the equation looks different, but the same idea. On Fri, Sep 13, 2024 at 4:49 AM John Carlson ***@***.***> wrote: > I’ll try again. Remember it’s only for initialization....