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[Sound] Figure out cars engine sound logic

Open codenamecpp opened this issue 3 years ago • 2 comments

codenamecpp avatar Mar 20 '21 06:03 codenamecpp

Maybe a good start for this is gtacars + gta wave program, the audio is just pitch controlled in game.

JernejL avatar May 18 '21 18:05 JernejL

Hi, JernejL Yep, this is how it works now - I change pitch depending on vehicle speed. Quick and dirty solution for now.

codenamecpp avatar May 18 '21 21:05 codenamecpp