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[Gameplay] Implement basic city traffic

Open codenamecpp opened this issue 4 years ago • 5 comments

This includes:

  • [ ] Traffic cars generation and navigation
  • [x] Pedestrians generation and navigation

Traffic cars and peds should be destroyed over time when they go out of screen.

codenamecpp avatar Oct 29 '19 10:10 codenamecpp

Now there is generation and basic navigation for traffic peds. They randomly walking and panic if they are on fire :)

codenamecpp avatar Sep 04 '20 16:09 codenamecpp

It works!, however, in the demo level, pedestrian are only generated on the "lower parts" of the city. When you start, you can't see any one, but if you drive downhill, there are plenty of them.

neuromancer avatar Sep 04 '20 16:09 neuromancer

Yeah, there are some troubles with SANB.CMP, I'll try to figure it out

codenamecpp avatar Sep 04 '20 16:09 codenamecpp

Ok, seems to fixed

codenamecpp avatar Sep 04 '20 16:09 codenamecpp

Yes, confirmed!

neuromancer avatar Sep 04 '20 16:09 neuromancer