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Hide chat window when on in game "Menu Screens"

Open chipsTM opened this issue 1 year ago • 1 comments

With the recent addition of player profiles and other "Menu" screens while in game there should be an additional check whether the UI::CurrentActionMap() == "MenuInputsMap" so that plugin windows can be hidden and not interfere with game menus

I am unable to click the back button since chat window is intercepting inputs and doing nothing image

chipsTM avatar Mar 30 '23 02:03 chipsTM

I see that Ultimate Medals, Dashboard, etc. is also impacted by this - perhaps there needs to be something in Openplanet's own API to detect situations like this. I'm not sure if checking the input action map is going to be the way to go, but it's worth looking into.

codecat avatar May 11 '23 11:05 codecat