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Strange appearance of lines ending abruptly at cubemap boundary.

Open tsloan1377 opened this issue 6 years ago • 3 comments

2782 I have noticed a strange effect that I haven't been able to track down and solve. In my animations, while I am drawing many lines, there are cases when the vertical spanning lines appear to break along the boundary of the cubemap edge in the center of the screen. I have attached an image as example, where the lines are broken, creating an apparent square in the center of the frame. Wondering if anyone knows what's causing this?

tsloan1377 avatar Feb 27 '19 03:02 tsloan1377

Hello, maybe you have to change the 3D settings of your graphic card. Do you have Nvidia? Best Alba

janebeta7 avatar Apr 17 '19 09:04 janebeta7

Sorry for the delay, Yes I'm using an Nvidia GTX 1080Ti I'll double check my 3d settings.

tsloan1377 avatar May 16 '19 14:05 tsloan1377

Sorry for the delay, Yes I'm using an Nvidia GTX 1080Ti I'll double check my 3d settings.

Did you resolve your issue? Best Alba

janebeta7 avatar Feb 29 '20 01:02 janebeta7