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Call back can be empty when game is stopped

Open TaylorDale opened this issue 4 years ago • 1 comments

Callback gets cleared when the game exits but the MessageCallback function tries to call it anyway, causing a fatal error.

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TaylorDale avatar Jan 28 '21 02:01 TaylorDale

I've been experiencing the same problem when running both a subscriber and publisher within the same unreal engine component.

ikhalipUM avatar May 13 '24 20:05 ikhalipUM