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Add back non-WebGL ocean overlay
Resurrect the changes in PR #529 to draw the underwater overlay without the WebGL shader.
Not clear yet if the shader is causing issues on low-end Chromebooks, but creating this as a WIP PR in case we need it.
Codecov Report
Merging #558 into master will increase coverage by
0.02%. The diff coverage is89.47%.
@@ Coverage Diff @@
## master #558 +/- ##
==========================================
+ Coverage 75.8% 75.83% +0.02%
==========================================
Files 43 43
Lines 5378 5396 +18
==========================================
+ Hits 4077 4092 +15
- Misses 1301 1304 +3
| Impacted Files | Coverage Δ | |
|---|---|---|
| src/js/game/LevelMVC/LevelView.js | 84.75% <89.47%> (-0.03%) |
:arrow_down: |
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