craft
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We implicitly depend on global Phaser in some places, not the Phaser passed in to the constructor
gameControllerConfig.Phaser is only used in GameController.js:
https://github.com/code-dot-org/craft/blob/3c2fc9506136fd32164ea8c3cadd826acb53a07e/src/js/game/GameController.js#L45
But all of LevelView.js still references the global window.Phaser:
https://github.com/code-dot-org/craft/blob/3c2fc9506136fd32164ea8c3cadd826acb53a07e/src/js/game/LevelMVC/LevelView.js#L30