cocos2d-js icon indicating copy to clipboard operation
cocos2d-js copied to clipboard

cocos2d-x for JS

Results 102 cocos2d-js issues
Sort by recently updated
recently updated
newest added

if (!this._loop) { if (audio.start) audio.start(0, offset, duration - offset); else if (audio["notoGrainOn"]) audio["noteGrainOn"](0, offset, duration - offset); else audio["noteOn"](0, offset, duration - offset); } else { if (audio.start) audio.start(0);...

Add function codes to cc.Audio class ``` setFinishCallback: function (cb) { if (!this._element) return true; this._element.finishedCallback(cb); }, ``` and add function codes to cc.Audio.WebAudio.prototype ``` finishedCallback: function (cb) { var...

this.playedLength = this.context.currentTime - this._startTime; this line should update to this.playedLength += this.context.currentTime - this._startTime;

Hello , I have created a simple project with Cocos2d-js and run it on chrome it is blocked at loading screen(0 %) and there are no errors in the console....

Originally reported here: http://www.cocoachina.com/bbs/read.php?tid-289578.html

enhancement

Hi folks, Mario from Esoteric Software here. I've just completed the first iteration of our new Spine runtime for JavaScript/TypeScript. It's a complete rewrite of the old JavaScript runtime in...

The currently used version of libwebsockets (v 1.23) is 8 months old and contains some huge bugs. I.e. headers are parsed with incorrect case sensitivity which breaks compatibility with various...

cocos2d-js crash after the engine restart, it cause by JS_Init(), is it a bug? Besides, why the byte code files generate by new version mozjs-33.dll is much more larger then...

toBeTested

Hi all, I also crashes when I run app with error : E/AndroidRuntime(11959): java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "rand" referenced by "libcocos2djs.so"... E/AndroidRuntime(11959): at java.lang.Runtime.loadLibrary(Runtime.java:361) E/AndroidRuntime(11959): at java.lang.System.loadLibrary(System.java:525) I'm...