cocos2d-js
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In Google Chrome AudioEngine.playmusic "loop = true", doesn't work
I'm using Cocos 3.6 and in google chrome the playmusic doesn't loop.
This is very strange. Loop properties seems to be failed in Chrome 42. It should be changed anything shouldn't change caused the loop failure. We tried many ways to test webaudio loop.
Finally had to manually to cycle....
https://github.com/cocos2d/cocos2d-html5/pull/2891