cocos2d-iphone-extensions
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3rd party extensions for cocos2d-iphone
I would like my users to be able to use the normal video UI controls, so they pause, skip/rewind, drag the playhead and use the volume slider etc. Currently I...
Ability to scroll to an item. Methods: -(void)scrollToItem:(CCMenuItem*) item { //search for this item and scroll to it } -(void)scrollToItemAtIndex:(int)index { //scroll to item at "index" }
A bouncy effect to the ccmenuAdvanced class when reaching the end (or begin) of the menu (like the UITableView)
Subj. BTW if you need something like CCScrollLayer without snapping effect for menus - take a look at CCMenuAdvanced.
One can be found here: http://www.learn-cocos2d.com/2011/01/cocos2d-gem-clippingnode/ Another can be found here: https://github.com/Seasons7/CCSlider/blob/master/Classes/CCNodeClipping.m Second is a part of @Seasons7 CCSlider. Linked issue: #21 - CCSlider's features merge.
@Seasons7 your CCSlider has some functionality that existing CCSlider in extensions repo doesn't. Could you take a look at this CCSlider, please? The best way is probably get latest cocos2d-iphone-extensions...
I have problems with it on my fork of 0.99.5-rc1, due to freezes (CGLockContext + NSLocks in CCTextureCache). Need to test how it works with 1.0 Maybe some thread safety...
On Mac this can be done by adding TileCore from Tile-Cutter. On iOS this needs some smarter image processing library, that can read large png in parts. The best approach...
FilesDownloader will fail if any redirect occured. Probably we can handle some redirects and proceed to download.
It will be right to throw away customVideoView.nib, header and implementation. Instead of that i should integrate all View setup right into VideoPlayerMacImpl