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Catch textures errors

Open seagullua opened this issue 9 years ago • 1 comments
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In some cases, textures2d can fire exceptions, which stops whole cocos from working. We have collected a bunch of errors from Sentry and added try/catch in places where the errors have occurred in real players.

seagullua avatar Jul 10 '16 20:07 seagullua

Sorry I can't merge try catch usages like this, can you explain in which condition Texture2D fire exceptions ?

pandamicro avatar Jul 18 '16 08:07 pandamicro