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Support for CCSpriteBatchNode

Open nickveri opened this issue 11 years ago • 7 comments

I've created a new CCSpriteBatchNode plugin. I've also had to create a new texture atlas property inspector and do some minor changes. If this request is approved I can do another pull request for CCBReader, and cocos2d-x so that the readers can use the batch node.

nickveri avatar Mar 15 '13 17:03 nickveri

I'm interested on a sprite batch node plugin too. How is it going?

Ardhanm avatar Jun 02 '13 22:06 Ardhanm

+1 This would be a great feature

danielhaaser avatar Jun 07 '13 20:06 danielhaaser

+1 for this feature - would be very useful.

jdmunro avatar Jun 08 '13 14:06 jdmunro

+1 for this. This would be fantastic. Is the CCBReader for this currently available somewhere?

Myran avatar Jul 16 '13 10:07 Myran

@Myran I've written the additions required for CCBReader and cocos2d-x but I didn't submit a pull request for them since this one was not merged.

nickveri avatar Jul 25 '13 08:07 nickveri

+1 It's a useful feature!!!

go3k avatar Nov 12 '13 12:11 go3k

@nickveri Hi, I am try this CCSpriteBatchNode features, would you please tell me where can I find the related cocos2d-x CCBReader implementation? I have searched your cocos2d-x fork, but i didn't find it.

go3k avatar Nov 13 '13 04:11 go3k