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Is there any plan to adopt this etc1 alpha support pr from cocos2dx

Open ayang008 opened this issue 7 years ago • 2 comments

https://github.com/cocos2d/cocos2d-x/pull/16118 Just asking, if u can add this support to cocos2d-x-lite, we won't have to adopt shader manualy which would be a great help. Or is there any reason that cocos creator won't use this method. If none, maybe I can do it myself. Thanks in advance!

ayang008 avatar Jul 05 '17 04:07 ayang008

There is no special reasons, it's just we don't have enough resources to do it yet.

pandamicro avatar Jul 05 '17 04:07 pandamicro

Thanks, panda.

ayang008 avatar Jul 10 '17 07:07 ayang008