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RenderTexture doesn't render all nodes

Open TankTheFrank opened this issue 8 years ago • 1 comments

RenderTexture seems broken in the lite branch, it doesn't render all visited notes. Attached is the result of the same code running on the 'lite' version that comes with Cocos Creator 1.7 and 'regular' cocos 2dx 3.16.

The test is nothing fancy, takes an jpeg image with 6x6 colored squares, breaks it in separate sprites using the same texture with different rects and renders/saves them to a file using RenderTexture.

texture_cocos-creator-170 texture_cocos2d-x-3 16

TankTheFrank avatar Dec 09 '17 11:12 TankTheFrank

@TankTheFrank, could you upload this test case ? I will take a look at what it's happening.

dumganhar avatar Dec 14 '17 07:12 dumganhar