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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...

Results 835 cocos-engine issues
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### Cocos Creator version 3.x 2.x ### System information Android & IOS ### Issue description when compare the manifest file of 8 M in function of AssetsManagerEx::prepareUpdate, it costs 37586ms,...

Bug
Needs Triage

### Cocos Creator version 3.8.x ### System information All ### Issue description Cocos Engine update from 3.7.4 to 3.8.x , then the collide event changed. normally it will trigger the...

Bug
Needs Triage

### Cocos Creator version 3.8.3 ### System information all ### Issue description 标题描述的可能不清楚 看截图吧 我想选择 "Background" 中的某几个字符串, 结果拖拽了整体 ### Relevant error log output _No response_ ### Steps to reproduce 如上....

Bug
Needs Triage

### Use Case When using reflection probe PLANAR mode, certain objects in the scene will not reflect, for example particles. ### Problem Description While using reflection probe PLANAR mode, certain...

Feature Request
P3
Optimization

### Use Case custom texture file format contains: 1. texture info (resolution, type, pixel-format) 2. flags (rgbe, cube and some necessary flags appear in texture panel) 3. each surface data...

Feature Request
Highlight
Module: AssetSystem

I generated a line (through `utils.createMesh` with only positions and vertex colors) then rendered it with the standard effect. The _use vertex color_ was enabled and the _primitive mode_ was...

Feature Request

### Use Case Each backend needs to be implemented independently, requiring additional graphics API extensions, which can improve the efficiency of batching ### Problem Description Improve batch performance ### Proposed...

Feature Request
P3
GFX: GLES
GFX: Metal
GFX: Vulkan
GFX: WebGL
Needs Triage

### Cocos Creator version 3.5.0 ### System information ### Issue description particle system uses more than 17 interpolators, which might surpasses hardware limits. ### Relevant error log output _No response_...

Bug

### Use Case Currently we use uber shader to do rendering. In uber shader, it contains static global illumination code and skinning animation code,which are fundamentally incompatible. Current usage will...

Feature Request
Highlight
Module: Renderer

### Use Case Currently we can add uniform to render graph nodes (pass, queue, scene, etc). But user cannot `setGlobalValue` as in Unity. We will add `setGlobalValue` to the `BasicPipeline`...

Feature Request