cocos-engine
cocos-engine copied to clipboard
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...
Considering support spring bone in engine
Re: # ### Changelog * jsb convertion of std::shared_ptr * sebind: bind common function as constructor fix function argument limit ------- ### Continuous Integration This pull request: * [ ]...
Re: # ### Changelog *delete useless code ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases`...
Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...
### Use Case When loading shader, we can provide combinations of macros in order to control the number of shader variant need compiling. ### Problem Description Currently, we cannot control...
Re: #https://github.com/cocos/3d-tasks/issues/13069 ### Changelog * use intrusive ptr to fix this problem completely ------- ### Continuous Integration This pull request: * [x] needs automatic test cases check. > Manual trigger...
Re: #https://github.com/cocos/3d-tasks/issues/13456 ### Changelog * When the path is invalid, break and trigger onfinsh with errcode ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases...
### Cocos Creator version 2.4.6、3.4.2 ### System information windows ### Issue description The user has a large amount of project resources, about 60,000 resources. Every time we use the importer...